While our unlockable Missions feature is currently set to only allow one Mission to unlock another, some creators still like to require a bit more progress before a goal is achieved. If you want to do the same, consider this 👇
Create a chain of Missions! For example, let's say you are building a monopoly-type game and you only want a “build a house” Mission to be available once participants have purchased property A, B, and C.
Using the unlockable Missions feature, you can have a sequence of unlockable Missions:
Property A unlocks Property B, which unlocks Property C — Property C then unlocks your “Build a house🏠” Mission.
This will ensure that the “build a house” Mission is not available until the three property Missions have been purchased/completed!
Helpful Honk 🪿: Include in the Mission description what subsequent Missions can be unlocked so participants know how to reach certain objectives (unless you want it to be a surprise, of course 😉).
Resources 🧰
Resources 🧰
Have a cool pro tip that you would like to share with the Goosechase community? Email us your idea to hi@goosechase.com!